Migros Merge: Mutabor and Gbanga develop mobile game for Migros
A large proportion of purchasing decisions in Switzerland are made by women between the ages of 25 and 40. Reaching them via classic marketing channels is becoming increasingly difficult, according to a Migros study from 2019. It is striking that a high percentage of this target group plays mobile casual games every day. Whether it's to relax briefly or immerse themselves in an imaginative story, [...]


New experience for customers
Instead of advertising in established games, Migros teamed up with Mutabor and Gbanga to create a own mobile casual game developed. Integrated product and advertising placements make the game a high-reach owned media channel designed to deliver positive brand experiences. "Many brands are trying to get active in game marketing and either invest in short campaigns or place their advertising messages with other providers," explains Burkhard Müller, Chief Digital Officer at Mutabor. "Migros is developing its game itself and has thus opened up a new touchpoint where it can reach its target group directly and with 100 percent Migros content." "Retail meets entertainment in the digital world here," adds Matthias Sala, founder and CEO of Gbanga. "Through the innovative adaptation of a popular game genre, we can interactively experience the world of Migros' cult products. We're especially pleased with the many store reviews from players who are positively incorporating the game into their daily lives."